2010年11月23日星期二

Game circle: we want to be creative, not just the beauty _ dynasty Xiaohui

Xiaohui text/ game circles, most not vacancy? no lack of beauty. Whether speaking of the game or game player, even and Belle make-UPS will gossip and beauty together. Along with the beauty of intensified, whimsical speculation women have begun sprouting out of a better tomorrow. No originality of game products, increasingly vulgar means of speculation. Game industry showed erosion. Listen to the voices of the following players: we want to be creative, not just the beauty. China's rapid development of the game, in which the profit but many enterprises started eyes beaming stare at this big cake. Also attracted national attention. Overwhelming negative comments, increasingly adverse social impacts, let every man began to reflect on "the Chinese game culture". Our game is like this? had agents said, why the national player of the game have made a detour, select foreign game. I would like to ask you, then why do you only think about how to attract people, how propaganda games, not to consider the quality of the game, not in the game to make a breakthrough, remained current status game bundle heap China phenomenon. If you have already entered the games the player's line of sight, and won the player. Then the country will soon appear similar cottage online games, endless plagiarism, superficial pale cultural connotations, the country's BUG ... As the game manufacturer, just on the shortest time pursuit of maximum profits, refused to go to the real development of the game, how will really keep player? a mature game, whether it is the overall schema, or the details should be able to withstand the test of the player. You know you want to clear the fact, as long as the game is good, high-quality. It is not propaganda, you will also have a large number of players to play for free and give you publicity. Beauty, everyone likes to read, more seductive. But the game manufacturers are precisely because players seeking to cater to this point, leading to more and more exposed to the game, more and more publicity. As a result, the domestic online marketing produce a default hidden rules: no beauty is not love. All online games beauty of "one off" fame, is another "Yan Zhao door event exposure", the player begins the "click here to enjoy the next used picture." Frankly, this kind of Visual effects for the party's propaganda, might as well put in some more direct AV. It is true that publicity might have girl unexpected results, but there are a starting point, that's creativity. A successful marketing campaign the biggest bright spot is the creative itself, Belle appear in her should appear, definitely let players unexpectedly, but reasonable. Such planning how will not let the player memory deep contrast current advocacy?, beauty is just a beautiful vase, but the player just appreciate the appearance of layman, not many people are concerned about this vase have any special significance. All previous hype train out of habit. The game, not merely a leisure and entertainment activities, will become the mainstream of the television industry as culture. Agents ' point of departure should come from the nature of the game development, improve the quality and content of the game. Not only is publicity. Culture of missing and don't pay attention to, in the future will surely become a stumbling block to game development.

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